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tale_of_vegetal_time [2008-11-29 21:10] – created 84.198.252.205tale_of_vegetal_time [2008-11-29 21:12] 84.198.252.205
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-just some notes.+just some notes. (i'll figure out yr wiki syntax and fix this. :p)
  
 ==The Goal== ==The Goal==
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   * simulation of slow time scales   * simulation of slow time scales
   ** the real challenge is to make it interesting and engaging to have stillness   ** the real challenge is to make it interesting and engaging to have stillness
 +
   * chaos. nature is chaotic. (chaos as a design tool)   * chaos. nature is chaotic. (chaos as a design tool)
   ** Chaotic systems are systems that look random but aren't. They are actually deterministic systems (predictable if you have enough information) governed by physical laws, that are very difficult to predict accurately (a commonly used example is weather forecasting) WikiPedia:Chaos   ** Chaotic systems are systems that look random but aren't. They are actually deterministic systems (predictable if you have enough information) governed by physical laws, that are very difficult to predict accurately (a commonly used example is weather forecasting) WikiPedia:Chaos
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   **** it is a place without any possible orientation, where anything falls in every direction.   **** it is a place without any possible orientation, where anything falls in every direction.
   **** it is a space that separates, that divides: after the Earth and the Sky parted, Chaos remains between both of them   **** it is a space that separates, that divides: after the Earth and the Sky parted, Chaos remains between both of them
 +
   * the wind   * the wind
   * the feel of the sun   * the feel of the sun
  • tale_of_vegetal_time.txt
  • Last modified: 2008-11-30 20:31
  • by 84.198.252.205