Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revisionBoth sides next revision | ||
germinationx_game_design [2010-07-16 13:08] – 62.78.174.123 | germinationx_game_design [2010-08-25 11:42] – davegriffiths | ||
---|---|---|---|
Line 4: | Line 4: | ||
Current pre-alpha version running here: [[http:// | Current pre-alpha version running here: [[http:// | ||
+ | ======Games for reference====== | ||
+ | |||
+ | Serious games that deal with farming and food production: | ||
+ | * Permaculture Elements: [[http:// | ||
+ | * Bacteria Salad [[http:// | ||
+ | * 3rd World Farmer [[http:// | ||
+ | * Hold the Meat [[http:// | ||
+ | * Swine Production Training Simulation: [[http:// | ||
======General ideas====== | ======General ideas====== | ||
Line 9: | Line 17: | ||
- You can sew seeds and see other players plants. | - You can sew seeds and see other players plants. | ||
- The plants will grow according to a simulation model based on companion planting. | - The plants will grow according to a simulation model based on companion planting. | ||
- | - You have a planting guide companion who follows you around to guide you. | + | - You have a planting guide companion who follows you around to guide you. See [[germinationx companion]]. |
- Players never directly meet in the game - although they will be aware of each other' | - Players never directly meet in the game - although they will be aware of each other' | ||
- The world is large and you can freely explore, but you can only see a small portion of it at a time. | - The world is large and you can freely explore, but you can only see a small portion of it at a time. | ||
- The plants will consist of local, interesting or on the edge of extinction species as well as well known types. | - The plants will consist of local, interesting or on the edge of extinction species as well as well known types. | ||
- | |||
- | Possibly: | ||
- | - Players are arranged into " | ||
- | - New players can join guilds or start their own. | ||
- | |||
======Game Sketch====== | ======Game Sketch====== | ||
Line 25: | Line 28: | ||
{{: | {{: | ||
- | ======Player Guilds====== | + | ======Social Elements====== |
- | Not sure if a collection game mechanic | + | One of the most interesting aspects |
+ | Some ideas for more specific additions: | ||
+ | |||
+ | =====Organic approach===== | ||
+ | |||
+ | - Players are notified when they have helped one another with good choice of planting locations. | ||
+ | - This will apply to all players, not only players on your friends list - new contacts can be made. | ||
+ | - They can send helpful items, such as seeds in return for your help. Perhaps also messages, but maybe from a menu of preset phrases, or some other form of communication (picking flowers or ...). | ||
+ | - Players are given detailed information on their (FB) friend' | ||
+ | |||
+ | It would also be good (if optimistic) to consider the possibility of creating a system open enough for players to create their own economies or markets of exchange, rather than build one in. | ||
+ | |||
+ | =====Player Guilds===== | ||
+ | |||
+ | Seems rigid and encouraging a collection-as-linear-progress game mechanic, but another option: | ||
+ | |||
+ | - Players are arranged into " | ||
+ | - New players can join guilds or start their own. | ||
- Player guilds have experience points. | - Player guilds have experience points. | ||
- | - You increase your guild' | + | - You increase your guild' |
- The more experience points your guild has, the more diverse types of seeds you will able to collect, seeds will appear on plants that are more difficult to grow. | - The more experience points your guild has, the more diverse types of seeds you will able to collect, seeds will appear on plants that are more difficult to grow. | ||
+ | |||
+ | This also encourages competition amongst guilds. | ||
======Pattern of play====== | ======Pattern of play====== | ||
Line 108: | Line 130: | ||
* Plants foraged in boskoi replenish your energy in the game. | * Plants foraged in boskoi replenish your energy in the game. | ||
* As your guild improves, so boskoi unlocks secret plants in your city. | * As your guild improves, so boskoi unlocks secret plants in your city. | ||
+ | |||
+ | ======Visual Design====== | ||
+ | |||
+ | [[germinationx visual design]] | ||
======Code repo====== | ======Code repo====== | ||
Line 136: | Line 162: | ||
* Seasons | * Seasons | ||
* Adding more regions | * Adding more regions | ||
- | |||
- |